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Showing posts from January, 2005

Elearning best practices: Working with distributed production teams

Audience : Instructional designers interacting with distributed production teams. Objective : List the best practices for interfacing with distributed production team. Best practices: General communication 1. Premise: Distributed development is slower, requires greater process maturity, constant definition, stricter change management and over-communication. 2. Trust: Trust helps to better relationships, allow faster communication and reduce stress. It is a good practice to have an honest and open conversation about things that don't work. 3. Questions: Precise questions give an opportunity to the team member to clarify. You can ask team members to repeat or summarize so that both sides are clear. If you are making an assumption, it’s a good practice to state that. 4. Expectation: Finding out what works for the team and communicating what works for you could be a good way to begin working in a new project. For example, you might say: “I am a early-morning riser and am normally at wo...

Coming Up...

I hope to post on the following subjects in the near future, not necessarily in the same order- Defining learning objectives Creating instructional creative strategy Creating scripting templates Interacting with globally distributed production teams Designing e-learning curriculum Designing content collection guide Interacting with US-based clients Role of e-learning copy-editors The art of peer review The art of quality testing online courses Brainstorming Scoping e-learning projects and curriculum Sourcing the right writers